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 gate cards ( these can only be played as gate cards)

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PostSubject: gate cards ( these can only be played as gate cards)   Fri Oct 10, 2008 7:48 pm

Double Battle (Both Players put out one more Bakugan and combine the power levels of each)
cost 30 points

Triple Battle (The user of this card can put in one more Bakugan to the battle and add it's Gs to that of their first Bakugan)
cost 50 points

Revive (One fallen Bakugan is resurrected so it can battle again. The owner still has a loss that counts against them)
cost 100 points

Energy Merge (Your Bakugan gains 100 Gs, your opponents Bakugan loses 100 Gs)
75 points

mine bomb (when this gate card is opened everyone on the card will be out of battle)
cost 100 points

water suction ( can only be used by aquas): all none aquas bakugan in play will be out of battle for the rest of the game unless someone uses a revive
cost 425 points

earthquake ( only can be used by subterra) all none subterra will fall in a gaping hole and will be out of battle for the rest of the game unless a revive is used
cost 425 points

fire pit ( can only be used by pyrus) all none pyrus bakugan will be thrown into a pit of fire for the rest of the game and cannot come out unless a revive card is used
cost 425 points

ventus wind ( can only be played by ventus) all none ventus bakugan will be swept away by a gust of wind and taken to another land and cannot come back unless a revive card is used
cost 425 points

haos light ( can only be used by haos) turns the room too bright for anyone but haos to see ( blinds them) and all but haos bakugan are out of play unless a revive is used
cost 425 points

darkeiss darkness ( can only be played by darkeiss) turns the room to dark for anyone but darkeiss to see and all bakugan but darkeiss are out of the game unless a revive is made
425 points
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gate cards ( these can only be played as gate cards)
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